Every student is unique, with individual school troubles and a million different questions.
Even though both Americans and Sharahadans want to do business with each other, there are some substantial barriers present based on their cultural behaviors and communication barriers. The author, Phil Darg, has generously agreed to allow globalEDGE to make this exercise available for download at no charge for educational purposes only.
Last reviewed by globalEDGE on: The intercultural exercise allows participants to experience and adjust to different cultural communication patterns and to recognize some of the intercultural barriers in today's global business environment.
The Americans, ignorant of the host culture, must communicate with the Amberanans in an acceptable manner to succeed in their quest. A Visit with the Amberana is an intercultural exercise that explores verbal and non-verbal differences, as well as cultural values. October 26, Academy of Management Interactive Teaching Tools and Methods The Academy of Management provides interactive teaching tools and methods for those interested in the field of international management.
The site contains exercises for teaching and learning in different countries including India, Thailand, and Germany as well as other regions.
Other exercises and case studies pertaining to management on a global scale are also provided. Three company executives travel to Tijuana, Mexico, to investigate the possibility of outsourcing some or all the manufacturing to a maquiladora.
The purpose of the exercise is to teach cross-cultural negotiation strategies. The materials for teachers and students are available for purchase on the site.
October 26, BaFa' BaFa' BaFa' BaFa' is an intercultural simulator created to educate participants on the effects that culture plays in every person's life. It requires a minimum of 12 players. October 26, Using a simple card game, Barnga aims to communicate that despite many similarities, people of differing cultures perceive things differently or play by different rules.
This simulation is available for purchase. October 26, Brief Encounters Brief Encounters is a role-playing game that helps players develop an understanding of how culture impacts the behavior and perception of others.
This game will help players learn how to describe and recognize cultural differences through behavior, how culture influences the way we view the behavior of others, and how to communicate with others despite cultural norms. October 26, Carpenter Strategy Toolbox - Global Alliance Game Carpenter Strategy Toolbox lists instructions for the Global Alliance Game which teaches the importance of international trade and relations between countries.
Complete step-by-step instructions for the simulation is provided as well as a downloadable file for all the materials required by the Global Alliance Game.
Information on how to debrief the simulation is also given on the site.
October 26, Global Challenge is an online business simulation game where teams representing mobile telecommunication companies compete by making international business strategy decisions in different areas of international business management.
Free registration is required for first time users. October 26, CountryManager CountryManager is designed for students taking courses in international marketing or business. The simulation is based on deciding the best way to enter either the Latin American market or Asian market with a toothpaste brand management team.
Participants must decide which country to enter, which channels to motivate, how to communicate best with the customer, and which SKUs to offer.
After building operations in one country, expansion into additional countries is the next step.
A Faculty ID is required to view the full copy of the case. January 17, Cultural Detective A dynamic, situation, and values-based series of training tools, Cultural Detective encourages participants to develop intercultural competence in themselves and their organizations.
Cultural Detective participants identify and explore a culture using key values as "clues" to solve cross-cultural "incidents" or mysteries and develop practical strategies for enhancing intercultural collaboration.
Around sixty culture-specific and topic-specific versions are available for purchase in the online store. October 26, Diversophy Diversophy is a set of intercultural training games for several different countries, designed for teams of 3 to 8 people playing simultaneously.
Players are tested on cultural facts and appropriate behavioral choices and have the chance to share their own background and experiences with diversity or intercultural challenges, get advice about the culture they are exploring, and explore the risks of living or working in a new environment or with people different from themselves.
Training games are available for purchase on the site. October 26, Econland The Econland game simulates the effects of macroeconomic policy decisions on a country. In the game, the user makes monetary and fiscal policy decisions in order to manage the economy of a country that faces the ups and downs of the global economic environment through a seven-year business cycle.
Econland also provides a range of macroeconomic learning resources, including a weekly online economics newspaper, a quiz, and a discussion forum. While access to the Econland game is only available for a fee, several of the learning resources are available free of charge.
October 26, Ethics Game The Ethics Game is a suite of online simulations that can be incorporated into a wide range of business classes. Three of the "Hot Topics" simulations feature an international focus including an exercise on the Foreign Corrupt Business Practices Act.Make sure you have an access to the biggest essays, term papers, book reports, case studies, research papers available on the net.
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The accumulated knowledge I have over the Business Strategy Game is on an unrivaled scale. Within the GLO-BUS simulation, your team should complete the first year decision, Year This Year 13 decision will be graded. Go to the GLO-BUS Web site and review the Year 12 information on your company’s operating results.
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The Journal of Simulation presents theoretical papers that range across the entire simulation process, including modeling and analysis methodologies. The content also includes practical papers describing simulation applications in mainstream industries including manufacturing, defense, health care, as well as more uncommon applications.
The glo-bus game is an online game developed by IBM and is short for globe business simulation game. It provides a competitive environment to all the participants and company’s managers. Essay on GLO-BUS simulation.